{"id":28298,"date":"2024-02-21T12:52:43","date_gmt":"2024-02-21T11:52:43","guid":{"rendered":"https:\/\/www.intellias.com\/?p=28298"},"modified":"2024-07-23T09:21:26","modified_gmt":"2024-07-23T07:21:26","slug":"virtual-reality-in-education-changing-the-way-we-learn-and-teach","status":"publish","type":"blog","link":"https:\/\/intellias.com\/virtual-reality-in-education\/","title":{"rendered":"Virtual Reality in Education: Changing the Way We Learn and Teach"},"content":{"rendered":"
Today, the education sector faces previously unseen changes. The way people learn continues to be influenced by their everyday technology habits. Mobile, online, and now virtual reality are shaping the learning experience of tomorrow.<\/p>\n
Attention spans are declining as learners are overwhelmed and overloaded by information. Children and adult learners are now more aware of what exactly they want to learn and in what way they want to acquire new knowledge. Teachers admit that student engagement is increasingly an issue. People use advanced technologies at home and anticipate adopting them in classrooms.<\/p>\n
As digitalization transforms our lives, the education sector has no choice but to introduce technology into learning. Apart from widely adopted mobile apps, EdTech platforms<\/a>, and remote learning tools, there are two other technologies to pay special attention to in the years ahead: virtual reality (VR) and augmented reality (AR) which are determined to hold the edge of modern technology in education<\/a>.<\/p>\n Implementing virtual reality in education will help educators, students, and learning solution providers solve challenges related to:<\/p>\n Apart from being popular among educators and learners, virtual reality for education is attracting a huge amount of investment. According to the Perkins Coie 2018 Augmented and Virtual Reality Survey<\/a> Report, the education industry ranks second in terms of investment in the application of VR technology.<\/p>\n What sectors are expected to draw the most investments in AR\/VR in the next year?<\/b><\/p>\n <\/p>\n Source: 2018 Augmented and Virtual Reality Survey Report by Perkins Coie<\/a><\/em><\/p>\n Virtual reality in the classroom has the support both of funds and minds. That\u2019s enough reason to start thinking about implementing VR technology into your eLearning solution<\/a>.<\/p>\n Let\u2019s dive into strategies for implementing VR in education, see why it\u2019s worth the investment, and consider the benefits it brings to the education industry.<\/p>\n Even with virtual reality, teaching remains for teachers. Virtual reality in classrooms can only complement the learning process. It can barely substitute for a teacher in delivering courses. Applying virtual reality for education results in an immersive learning experience for students and professionals.\n
Implementing virtual reality in classrooms: win-win for all<\/h2>\n
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